Buy Helldivers 2 Samples and upgrade your Ship Modules easily! Samples can only be picked up during missions and are lost when you die. That's why you need a strong team to back you up when collecting Samples, and Overgear can provide you with such a team during our Helldivers 2 Samples farming service. Just choose any type and number of Samples you need and start enjoying the game at its finest right now!
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Samples are a resource, that can be used to upgrade your Ship Modules thus increase your in-game performance. There are 3 kinds of Samples:
All kinds of Samples can be found lying in points of interest depending on Mission Difficulty, e.g. Purple Samples are only available in Difficulty 7 and higher.
Upgrading your Ship Modules is crucial for successively finishing missions in Helldivers 2. All Modules are divided into categories, and can be purchased only subsequently within the category. Here you can the list of all Ship Upgrades, how much they cost, and what they do:
Module name\Cost | Green | Orange | Purple | Requisitions | Effect |
---|---|---|---|---|---|
Patriotic Administration Center | | | | | |
Donation Access License | 60 | - | - | - | Support Weapons deploy with the maximum number of carriable magazines. |
Streamlined Request Process | 80 | 40 | - | - | Decreases Support Weapon stratagem cooldown by 10%. |
Hand Carts | 80 | 60 | 5 | - | Decreases cooldown for all Backpack stratagems by 10%. |
Superior Packing Methodology | 150 | 150 | 15 | 20000 | Resupply boxes refill Support Weapons with the maximum number of carriable magazines. |
Payroll Management System | 200 | 200 | 20 | 20000 | Support Weapons' reload times are reduced by 10 percent. |
Orbital Cannons | | | | | |
Exploding Shrapnel | 100 | - | - | - | Reduces damage falloff from center of explosions caused by orbital stratagems. |
More Guns | 80 | 60 | - | - | Barrage orbitals fire 1 additional salvo(s) per barrage. |
Zero-G Breech Loading | 80 | 80 | 10 | - | Orbital stratagem cooldown time reduced by 10%. |
Atmospheric Monitoring | 250 | 150 | 15 | 25000 | Orbital HE barrage spread reduced by 15%. |
High-Density Explosives | 250 | 200 | 20 | 35000 | Orbital stratagem's explosion radius increases by 10 percent. |
Hangar | | | | | |
Liquid-Ventilated Cockpit | 80 | - | - | - | Eagle stratagem cooldown time reduced by 50%. |
Pit Crew Hazard Pay | 80 | 40 | - | - | Reduces Eagle Rearm time by 20%. |
Expanded Weapons Bay | 80 | 80 | 10 | - | Increases number of Eagle stratagem uses per Rearm by 1. |
XXL Weapons Bay | 150 | 150 | 15 | 25000 | Eagle stratagems that drop multiple bombs will drop 1 additional bomb. |
Advanced Crew Training | 200 | 250 | 25 | 30000 | Eagle stratagems' rearm times are further reduced by 10 percent if Eagle uses remain. |
Bridge | | | | | |
Targeting Software Upgrade | 60 | - | - | - | Reduces deployment time for Orbital stratagems by 1 second(s). |
Nuclear Radar | 80 | 40 | - | - | Increases enemy ping radius on minimap by 50 meters. |
Power Steering | 80 | 80 | 10 | - | Improves steering for Helldivers during Hellpod deployment. |
Enhanced Combustion | 200 | 150 | 15 | 25000 | Fire damage from Stratagems increased by 25%. |
Morale Augmentation | 250 | 200 | 20 | 35000 | All stratagem cooldowns are reduced by 5 percent. |
Engineering Bay | | | | | |
Synthetic Supplementation | 60 | 10 | - | - | Reduces cooldown time for Sentry, Emplacement, and Resupply stratagems by 10%. |
Advanced Construction | 80 | 60 | 5 | - | Increases health of Sentry stratagems by 50%. |
Rapid Launch System | 80 | 80 | 10 | - | Removes deployment time for Emplacement Stratagems. |
Circuit Expansion | 200 | 150 | 20 | 20000 | Lightning arcs, fired from weapons and turrets, jump to one additional enemy. |
Streamlined Launch Process | 250 | 200 | 20 | 30000 | Support Weapon stratagems launch immediately with almost zero deployment time. |
Robotics Workshop | | | | | |
Dynamic Tracking | 60 | 20 | - | - | Reduces deployment time for all Sentry stratagems. |
Shock Absorption Gel | 80 | 60 | 5 | - | Increases ammo for all Sentry stratagems by 50%. |
High-Quality Lubricant | 80 | 80 | 10 | - | Sentries rotate towards new targets more quickly. |
Blast Absorption | 150 | 150 | 20 | 25000 | Sentries take 50% less damage from explosions. |
Cross-Platform Compatibility | 250 | 200 | 30 | 35000 | Mortar Sentries prioritize fire at marked targets. |
You can store a limited number of each type of Samples, so be sure to spend them before you reach this restriction. The caps are: